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This update features 1 reward and 2 traps; It's not completely random, I included a way to tell which one is Safe or Dangerous.

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part of the final attack 🥔

(unfinished)

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Sonic. EXE? What you mean can just come on?

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For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix

DevLog#1 Testing the Neighbors AI so far... (HelloMyNeighbor)https://youtu.be/9fsaCFUPpn0

https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0
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For day 722 of coding, I can now toggle the debug info on and off. This will allow me to see the game as it's supposed to be while being able to access information at a moment's notice

I"m back! and with a new game showcase!

The Demo or PreAlpha is called [HelloMyNeighbor]

https://youtu.be/7-UrmSPkBb4

https://youtu.be/7-UrmSPkBb4
https://youtu.be/7-UrmSPkBb4
https://youtu.be/7-UrmSPkBb4

𝗧𝗵𝗲 𝗠𝗮𝗿𝘁𝗶𝗮𝗻𝘀 𝟯

𝗛𝗮𝗺𝘀𝗮: 𝗘𝘃𝗶𝗹'𝘀 𝗲𝘆𝗲𝘀

@AMAStudio

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Sasha and the Corrupted Villages will now has a release date. #GameMaker #indiedev #gamedev

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We prepare new content for the "Welcome Back, Commander" demo on Steam.

Presenting: the Cloth Shop, aka the last place you would search during a zombie outbreak.

#gamedev #indiedev #zombies