General in GameMaker

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Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken

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For day 739 of coding, I am currently working on having the means to determine where to place other pathways to other areas of the maze

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For day 738 of coding, I have finished applying the exit placements for each direction the player enters from

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For day 737 of coding, I have gotten the exit placement to work when the player enters left

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For day 736 of coding, I have refined the exit a bit to be only one size

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For day 735 of coding, I am working on having an exit placed where the player enters the maze. There are still some adjustments to be made, but I am happy about the progress made

TAKING A BREAK 🥔

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For day 734 of coding, I am working having the camera follow the player when entering the maze. the camera so far works there, but there seems to be a stutter during transitions to other areas

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For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges

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For day 732 of coding, I am working on adjusting the collisions in the maze. So far, it looks like the player isn't completely stopping upon collisions