General in GameMaker


Loading...For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it





Deep before 301X A.D. couple more centuries to go through and then the newcomer is with the witnesses reawaken.
8th anniversary of the game released as a demo "Ani'Voa".

Loading...For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid

Loading...🇺🇸 Thank you all so much for your support! ❤️🔥
🇪🇸 Muchas gracias a todos por el apoyo! ❤️🔥
🏆 Winners! 🥳
❤️ Thanks! 👉🏻 Abathor Players, Abathor Team, Podcasters, Streamers, Retrogamers, Indie Community, Gamers and #gamemaker

Loading...For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

Loading...For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

High Level Overview of Classic Sonic Physics
https://www.youtube.com/watch?v=SUmqMixephg

decided to make the game 10× bigger 🥔
complete overall of the ow battle system, 3 new boss fights, and an actual story and plot
the game will start around the end of water fall, im still planning everything so things will probably changed 🥔
thx and bye 👋🥔

Loading...For day 778 of coding, that specific room now has a way to continue onward regardless of where you entered the room from
















