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making some icons. can you guys think for what ?


For day 865 of coding, I have finally fixed the issue with the grid flags during map creation


For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

You wanted,you got it ! The 1st walkthrough from the Full version is out now: https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI
The rest of the videos will came next days on my Ytb Channell

https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI
https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI
https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI


For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area


For day 862 of coding, I made the resources' hitbox visible when debug is on


Reposting it. First rooms test, the music is only for tests haha #metroidvania #pixelart #2d








For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other