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For day 1000 of coding, I've figured out how to do a gradual zoom. I am very glad to be coding for this long, and will continue to code for more days to come

The demo is available on this platform

#indiegames #games #rpg #project2026 #steam

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For day 997 of coding, I am currently working to be sure that the camera won't zoom out when the area doesn't have room. Right now there's a snag with zooming back in

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For day 996 of coding, I figured out how to change the camera zoom in-game

Here are some GIFs I made of glitches I came across while making my game, Randy’s Crazy Mission!

I just released a blog post sharing some little bits of stuff from the game’s development (like these GIFs).

Here's my blog post: https://jakerileygamedevblog.com/2025/09/24/randy-game-developme…

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For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before

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For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

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For day 992 of coding, I'm making progress on the camera adjustment

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For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

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For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet