General in GameMaker

Share your creations!

Undertale: Harsh parallels update, plus looking for a new coder, writer, another concept artist (especially for consenting areas) and mapper. Please comment below if interested

(Also I’m co director on this project)

https://gamejolt.com/games/TSSwapfell/930706

#Devruary Biggest two dev mistakes I remember making so far are (1) not backing up my games when switching computers and (2) not testing my games in a browser before uploading them as web builds. Thank goodness I've broken these habits!!

looks sick, but is a bug /:

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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

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For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

#Devruary For me, the game will be ready to package and distribute when I can run it in a browser and spot zero issues. I find so much as one error, I delete the package, fix the error, and build it again.

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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

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For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

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For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

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For day 1132 of coding, I'm working to make sure enough plants are spawned in each room