General in GameMaker

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Loading...For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

Loading...For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks
#Devruary Though I am sticking with Ren'Py and drawing for now due to convenience, I would really like to learn 3D modeling and animation to build a hybrid VN game someday!
This Devruary thing has been lots of fun! Here's hoping it comes back next year!
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So... how can I put this?... I'm creating a complex power system using wires.
#Devruary - Day 27
That I first finished with GameMaker Software back then.

Loading...For day 1149 of coding, I've managed to replace the image blend with the appropriate shader
#Devruary The main game dev achievement I am most proud of is the fact that I have never given up on my creations. Even if it takes me years to complete, I believe every story idea I have deserves to see the light of day in some way, shape or form.
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Loading...I’ve started working on an OPEN-WORLD HORROR GAME #indie #gamedev #horror #openworld #psx #lowpoly
- Patreon: https://www.patreon.com/c/INNERVISIONStudio
- Discord: https://discord.gg/6VSztrB2 (🚧 Discord is under construction - but you can already join!)
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Loading...For day 1148 of coding, I've added a flashing red color blend during the invulnerability period. I am currently working on how to apply it as a shader instead













