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The Good Way - First Teaser

So for the people whose game pages I support with interaction....I try not to multitask if I can help it due to stress.

I WILL start playing, analyzing and reviewing some of your games (if they're free) once I'm done building mine.

Read more in article.

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For day 1175 of coding, I have found another collision error trough testing

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ID CARD SYSTEM OF MY GAME !

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For day 1174 of coding, I now have the damage reaction done only when inactive

Shooter shoots 👀

Revisiting the special power up idea.

I'm going for something easier to control this time.

I think I can say the demo is finished

So now it's time to focus on Story Mode, which will be released, but definitely not in a week or a month, as I'll be switching the game engine to Unreal Engine. I have huge ambitions for Story Mode

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FROSTMARE 1.7 DEMO GAMEPLAY

I've added a lot of improvements to the game and I think it will be even better to play now

ATTENTION ARTISTS AND DEVS WITH BURNOUT AND/OR SETBACKS AND/OR DEMOTIVATION:

You know how I always comment "slow motion is better than no motion" on yall's posts?

I think it's time I fully explain that phrase for yall...

...in the article below.