General in GameMaker

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Loading...The Good Way - First Teaser
So for the people whose game pages I support with interaction....I try not to multitask if I can help it due to stress.
I WILL start playing, analyzing and reviewing some of your games (if they're free) once I'm done building mine.
Read more in article.

Loading...For day 1175 of coding, I have found another collision error trough testing

Loading...ID CARD SYSTEM OF MY GAME !

Loading...For day 1174 of coding, I now have the damage reaction done only when inactive
Revisiting the special power up idea.
I'm going for something easier to control this time.
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Loading...ATTENTION ARTISTS AND DEVS WITH BURNOUT AND/OR SETBACKS AND/OR DEMOTIVATION:
You know how I always comment "slow motion is better than no motion" on yall's posts?
I think it's time I fully explain that phrase for yall...
...in the article below.
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