Programming in GameMaker
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I just finished the dusting script for FAUXTALE, I think this video says it all.
Hmm, ok i don't think I actually need those variables, at least not all the time.
I should be able to use lengthdir_x and lengthdir_y with my target coordinates to clamp the value in a circle around the player.
I just don't know how X'D
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Was having issues with inconstant collisions when using physics in Game Maker.
I figured it out though!
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(இ﹏இ`。) thank you internet stranger (இ﹏இ`。)
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Finally, the Height map generation works (read how to)
UPDATE: On Vol. 1
- Powerline microgame, sub-collision from the spark's mask.
- Menu screen added "Vol."
https://gamejolt.com/games/randyscrazymission/836946
Team request update.
If you're a GML programmer or a translator looking for a project, please read the article below.