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Loading...For day 474 of coding, I made a variable that keeps track of whether or not the mouse is actively being used. The purpose is to prevent the mouse and keyboard controls from conflicting too much

As I said previously almost all of us are currently busy so we'll halt development for a month! I already worked on the Menu design and we already got a new theme for it but we'll show all the progress we did so far next month or so in a devlog!


Loading...Duel Camp - Character Trailer (Rachel)
3/5 Characters

Loading...Duel Camp - Character Trailer (Andreas)
2/5 Characters

Loading...Duel Camp - Character Trailer (Twen)
1/5 Characters




SeakPeak de Univortal #1
Ya me esta dando forma el equipamiento y el menú, y al arco ya tiene una mecánica de apuntamiento/poder
Muy Pronto explicaré como va el equipamiento

Loading...New version of the Choice Treasure Room! Made it smaller, added a Wall Plaque that can give you some flavour text/clue, and changed the lock system so that after you pass a gate the other one is permanently locked
Also did a Camera fix, now centred again!
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