All Posts in GameMaker Studio 2

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Sorry for late posting. For day 348 of coding, I was experimenting with the draw_arrow() function. I wanted to make an arrow who's length is based on the mouse position from the player, but in the opposite direction. That attempt didn't go as expected

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For day 347 of coding, I have finished setting up the settings display

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For day 346 of coding, I am working on a settings menu for the pause menu

It's functional, but I will need to finish setting up the proper draw positions later

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For day 345 of coding, I've given the settings cursors. The volume control's cursors are placed differently due to how that setting is adjusted. They even briefly change color based on user input

I've also added code to update the master volume

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For day 344 of coding, I've replaced the volume number with a meter to adjust in the settings

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For day 343 of coding, I made a settings menu for the title screen

So far, it has a volume control and an option to see credits

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For day 342 of coding, I've added a third option in the pause menu

I've also adjusted the menu's box code so it can adjust itself to the text

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For day 341 of coding, I've added cursors to the pause menu

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For day 340 of coding, I made some side transitions. They don't look that good unfortunately 😔

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For day 339 of coding; I have made two more transitions

I also made a function that will draw the transition chosen by the room transition object