All Posts in GameMaker Studio 2



For day 386 of coding, I am currently altering how the results display in order to avoid redundant messages


For day 385 of coding, I have implemented the results and payout of the split play


For day 384 of coding, I have moved the code for updating the results message into a new function. that function will then run after each total point update
This is to ensure better message accuracy, and to cut out the redundant message checks


For day 383 of coding, I have adjusted the text spacing and what appears when during the split play


For day 382 of coding, I managed to have the results message display for each split hand
I'll admit that it does need some work


For day 381 of coding, I have implemented the dealer's turn during the split


For day 380 of coding, I have done the basic player's turn for each part of the split hand


For day 379 of coding, I have implemented the start of the split mechanic


For day 378 of coding, I have made the option to spilt the hand upon receiving a pair of matching values
I will still need to code in the actual split process


For day 377 of coding, I have cleaned up and adjusted the code for the insurance mechanic