All Posts in GameMaker Studio 2

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For day 515 of coding, I made a database that stores the xy coordinates of each floor tile in the starting room

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For day 514 of coding, I have made progress in building a path creation that will keep the hallways a certain distance from other rooms. Some refinement will be done later for functionality, and to prevent endless loops

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For day 513 of coding, I have made improvements on path creation. The path now goes directly in the cardinal directions from the start based on the location of the target room

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For day 512 of coding, I have improved placing walls in the center of square rooms. There are still some areas that I will need to look into for the code to stay consistent

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For day 511 of coding, I made an attempt at have some rooms have a wall in the center of the room. The results are not looking too good right now

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For day 510 of coding, I have figured out how to ensure a certain distance between the rooms so that hallways can fit in between when needed

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For day 509 of coding, I managed to fix the issue with the exit placement. The exit can now be placed on the last floor tile

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For day 508 of coding, I have input a means through code to limit the number of rooms. This is to try and figure out why the final floor exit isn't being placed like it should

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For day 507 of coding, I've made a grid to help count tiles. I've also made adjustments to the exit placement code so that there will always be an exit

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For day 506 of coding, have randomized the exit placement a bit. I will have to refine it a bit to at least ensure that a exit is placed