All Posts in GameMaker Studio 2


Loading...For day 551 of coding, I have put wall collisions on the chasing object

Loading...For day 551 of coding, I have set the movement for the chasing object to lock to the 32x32 grid the map is based on

Loading...For day 550 of coding, I tried implementing having the overall size of the map be randomized. It appears oddly stretched in some cases when the whole map is visible, but having a camera zoomed in on the player would not make it an issue

Loading...Sorry for late posting
For yesterday, day 549 of coding; I have it to where the other objects will bounce off the one with the arrow

Loading...For day 548 of coding, I have programmed the object to kind of chase after the player

Loading...For day 547 of coding, I got the test object to move a bit after changing directions

Loading...For day 546 of coding, I changed up the code a bit to correct the warping. It has improved the collision, and I managed to find out why the warping is taking place

Loading...For day 545 of coding, I have improved the collision between the player and object. It's still a bit buggy at the moment

Loading...For day 544 of coding; I've tried to implement a collision code, but I'll need to adjust the code later due to some problems

Loading...For day 543 of coding; not much today, just made it to where the direction the objects faces is randomized
