All Posts in GameMaker Studio 2
For day 564 of coding, the player's dash can now move based on the player's current direction
For day 563 of coding, the player no longer changes direction mid dash when they hit a wall. I have noticed however; that when trying to dash against the wall, the player will move in a different direction
For day 562 of coding, I am working on the player's dash. I will need to find out why the player changes directions instead of stopping when they hit a wall
For day 561 of coding; I've used the "variable_get_hash," and the "struct_get_from_hash" functions to reduce how much reading needed to execute the random room choices
For day 560 of coding, I have fixed the issue with the path not reaching certain parts of some of the rooms
For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped
For day 558 of coding; I tried putting in larger rooms to see if it was possible with the current code, and it worked
For day 557 of coding, I have fixed the issue with path creation
For day 556 of coding, I have fixed the issue with room creation and even made an additional room shape. I now have to see why the path isn't connecting on the right or bottom sides of its destination
For day 555 of coding, I tried using structs to store and retrieve room information. I'll need to look into and fix how the struct information gets translated