All Posts in GameMaker Studio 2

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For day 564 of coding, the player's dash can now move based on the player's current direction

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For day 563 of coding, the player no longer changes direction mid dash when they hit a wall. I have noticed however; that when trying to dash against the wall, the player will move in a different direction

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For day 562 of coding, I am working on the player's dash. I will need to find out why the player changes directions instead of stopping when they hit a wall

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For day 561 of coding; I've used the "variable_get_hash," and the "struct_get_from_hash" functions to reduce how much reading needed to execute the random room choices

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For day 560 of coding, I have fixed the issue with the path not reaching certain parts of some of the rooms

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For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped

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For day 558 of coding; I tried putting in larger rooms to see if it was possible with the current code, and it worked

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For day 557 of coding, I have fixed the issue with path creation

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For day 556 of coding, I have fixed the issue with room creation and even made an additional room shape. I now have to see why the path isn't connecting on the right or bottom sides of its destination

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For day 555 of coding, I tried using structs to store and retrieve room information. I'll need to look into and fix how the struct information gets translated