All Posts in GameMaker Studio 2



For day 565 of coding; I've noticed in previous days that when a new map is made, the objects from the previous remain present. I have made sure that they are destroyed once the new map is formed


For day 564 of coding, the player's dash can now move based on the player's current direction


For day 563 of coding, the player no longer changes direction mid dash when they hit a wall. I have noticed however; that when trying to dash against the wall, the player will move in a different direction


For day 562 of coding, I am working on the player's dash. I will need to find out why the player changes directions instead of stopping when they hit a wall


For day 561 of coding; I've used the "variable_get_hash," and the "struct_get_from_hash" functions to reduce how much reading needed to execute the random room choices


For day 560 of coding, I have fixed the issue with the path not reaching certain parts of some of the rooms


For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped


For day 558 of coding; I tried putting in larger rooms to see if it was possible with the current code, and it worked


For day 557 of coding, I have fixed the issue with path creation


For day 556 of coding, I have fixed the issue with room creation and even made an additional room shape. I now have to see why the path isn't connecting on the right or bottom sides of its destination