general in GameMaker Studio 2

Share your creations!
Loading...

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

Loading...

For day 862 of coding, I made the resources' hitbox visible when debug is on

Loading...

For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other

Loading...

For day 860 of coding, I made the south exit for the forest

Loading...

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

Loading...

For day 858 of coding, I have made some adjustments with the forest exit

Loading...

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

Loading...

For day 856 of coding, I have put in a fail-safe for the objects that will have them self-destruct if spawned on a wall. It looks like it's working so far

Loading...

For day day 855 of coding, I tried having the code that flags the sections as walls run twice to catch any stragglers. It did not work

Loading...

For day 854 of coding, I have found out why the small rocks are appearing in the wall. It looks like the area they appear in are flagged as floor when they should be walls. I'll now need to figure out how to fix it