Programming in Godot

Share your creations!

Some wacky shenanigans with Godot.



Elevator is almost done. Also realized I need to make it so that each floor shares multiples of the same material, such as the wall materials, for optimization purposes as I want the game to run as fast as possible.

Well. That's...awesome.
I mean, sure, who doesn't love an awesome catastrophic failure every now and again?
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