All Posts in Roguelike and Dungeon Crawlers
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I've added some screenshots to my game page so you can have a sneak peek. Go to my game page, these are just a few. They may change a little. Stay tuned for the alpha release!
I remade the icons and buttons of the place navigation and combat. This is already playable, but I have to add some more features before releasing an alpha build. But soon! Stay tuned! (at last after several months of work)
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Love smashing objects? 👀
In #GigCrawler, you’re free to tear the city apart as much as you want 💥
Disclaimer: those props might be your last defense against mobs, so have fun, but play smart!
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We've given you a sneak peek of the #GigCrawler in-game wolf staff 🐺
But what's the concept behind this unique item?
Here's the original idea ✨
Support our wolf on #Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler
#indiegames #ConceptArt #WeaponDesign
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Want to know more about #GigCrawler, our #Multiplayer game? Join our community! 👾
We'll share all the behind sneak-peek and content we are creating 🚧
⬇️ Invite link here ⬇️
https://discord.gg/GSPgtqHAhU
#indiedev #roguelike #wip #gamingcommunity
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I just made a forum for the game! Join and discuss and ask about the core ideas for now, and will grow as I develop the game! :)
https://cavernsanddryads.foroactivo.com/
I'm adding language support for English, French and Spanish to my game, and adding the monsters and places. Also, showing you some illustrations. Have a look to my blog:
http://www.beautifulfantasy.art/2024/09/invoking-monsters-of-my-…
I've been working on my game again, and added the world map. You can read more about it here on my blog:
http://www.beautifulfantasy.art/2024/09/adding-world-map-to-my-g…
About to begin coding, read the article!
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My favorite part: painting light and saturation. Monsters are finished! Now, scenes. #fantasy #fantasyart