Game
Lockdown

1 year ago

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers


This image has nothing to do with optimization, i just thought of showing my "Elegant Mess"



5 comments

Loading...

Next up

Patch v1.4 - Linux Release, Survival Mode & Major Changes

More power-ups

Ghost, Invincibility & Impulse shock

The black void judges you silently

Partners, I want to be honest with y'all, and I hope you'll all be understadin' right now.

Changes is hard, but I'm sure this is for the best!

Please read the article before jumpin' to conclusions.

I don't feel like DundlerKraken anymore...

Wha.....????

Howdy Partners!

I'm waitin' for my digital pen to arrive, I want to show ya some pixel art I made in Heartopia. This game really lets you explore your creativity to the fullest!!

And yep! I want to show my art on Heartopia too!

Lockdown is free for a while

Sale ends on Dec 16th

You can claim it here https://jangomango2001.itch.io/lockdown

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

This is my #MyLineupLaLigaDT25. And what's yours like?

Adding Power-ups

Only 3 so far (Landmine, EMP, Boost) but I'm gonna work on adding at least 6