Game
Lockdown

6 months ago

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers


This image has nothing to do with optimization, i just thought of showing my "Elegant Mess"



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Lockdown UE5 Edition

v1.5

I dont know wht im doin @Victoree

Porting Lockdown to UE5

A couple of issues but I think I can work them out

Artfight attack on Angelicrobot !! They have amazing OCs, def gon attack them once again this month

Changed the van's look

I didn't like the previous one that much

Gift art for @Manuelaa !!

Car Aura

Unreal + Medibang

Vehicle Damage System Overhaul

Now it takes into account the direction of the collision, not just the speed and mass

2nd attack on artfight !! Oc belongs to Mannequinn