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Introducing "GEAR" in Mindhive: Wilds
Gear is an all new equipment slot, replacing "paints" this category is for items carried by advanced adventurers, whether it's a lantern or even some beast repellent!
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UPDATE: I turned missing attacks into a new thing!
I don't want to punish you guys too hard for missing expensive attacks like this. The shot won't hit the initial target but what if someone else was standing in the path of the stray ball?!
#rpgmaker
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1another small update! the game takes up significantly less space now; its soundtrack has been optimised. courtesy of my friend vezono who sadly lacks an account here but yea that's it

Loading...ANOTHER VIDEO!!!
I did some basic parallax for the first map.
Since it's a sidescroller I need to make a sign that you can interact with something - that's why there's an arrow above the door.
If you have any reccomendations, will be glad to hear them.
So poll number one! (since I need 2 stuff to help with...)
This is about menu screen layout in general! But because I will give longer explainations, open article for details AND images!
Thanks everyone who votes, means a lot!
 4 votes Voting finished

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Loading...Hey guys! It's me again - finally.
I have kinda a lot of stuff to show you. But I need to show it seperated lol
So here you have introduction cutscene! I only used audio from CapCut and I want to make it longer, so it will change 100%
Miss animations are now a thing. :[
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Statues of Synergy
Scattered across the wilds lie Statues of Synergy. Uncover these ancient relics and channel your offerings to unlock character upgrades, expanding your reserves of health, magic, and other attributes.









