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Hello, everyone! My favorite RPG is Final Fantasy XII, so I added a skill similar to Libra to my game! You can view information on enemies, including lore and weak points, in battle! I hope this will provide more world-building! Have a good day, everyone!

Yet another Demo Update!

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Working on some more #procgen in #rpgmaker!

The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map!

#gamedev #indiegamedev #rpg #jrpg #somewhen

Feather Mountain's VS Screen preview

Massive and I mean MASSIVE battle UI upgrade.

Still a WIP but this is FIRE.

I've been watching a lot of FNAFB again recently and I wanted to try and make a similar + updated UI. The random space after the gauges may be strange but its for ailments etc.

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"Time doesn’t break on its own. Someone—or something—snapped it. Ice just needs to find the cracks. #TimelineHunt #MysteryUnfolds"

A new update just dropped!
It's mostly bug fixes and small balance changes

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Changing the way I work on the game to make things more efficient as all core elements/mechanics have been mostly implemented.

Working on the cutscenes, here's a sneek peek of one.

Here, have a #ScreenshotSaturday ^.^

(I'm not too late for that am I?)

https://store.steampowered.com/app/3168880/GUIDANCE/

Here’s a behind-the-scenes peak at my concept art for the Golem Lord redesign!

If you’re curious how the finished product turn out, you can find it in action when the demo comes out! Idk about you but I'm really excited ^.^

https://store.steampowered.com/app/3168880/GUIDANCE/