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"What Is JadeCon™?"

"JadeCon™" is an online content-hub that showcases the biggest titles, both in development and already released; by "JadeJohnson Industries™", our second party subsidiaries, any third parties whom wish to collaborate with us, and all the "Jaders™" (our loving and loyal supporters) whom keep us going every single day!

"What can I expect at JadeCon?"

Here at JadeCon, a continuous, year-round event, you can expect to find news regarding new and existing titles and content produced by our first, second and third parties, as well as a growing collection of free goodies, like 2D character sprites, 3D character models, and even official-JadeJohnson-Records™-quality audio clips and sound effects to use in your games!

If you're one of our truest and most loyal Jaders, then you automatically know that we're all about giving more than we take. Feel free to share game-assets, fan-art, free-music, your own PowerPoint-Games, et cetera; but be warned, we only accept Dropbox links, as well as those to Google-Photos-videos, and other GameJolt pages of course.

Dig our best titles up through December First Of 2021!

Oh! And don't forget to read the Devlog below for the latest news!

"Any second or third party hosts here?"

Actually, yes! Sure, only one second party subsidiary, "@KanonRyan ™", an up and coming Jader™ and Google Slides game developer and porter with whom we've tightly collaborated; and another budding third party developer, @MadDevelopr_RealAndOfficial ; have requested entry so far, but we are sending out invitations to some other second parties who have shown genuine interest in continuing to innovate with us, so more news shall be delivered on that front, both if, and as soon as, it becomes available.

"How do I keep up with JadeCon™ news?"

Easy: just follow this GameJolt page. You'll be instantly notified of all posts to our devlog!

"May I Inquire And Comment; Or Evoke Concerns?"

Of course! This is a community! And just like in any other community, it is meant to be discussed in greater detail than the level expressed by the staff alone! Hence, feel free to ask for elaboration on anything we mention, beg for release dates, ask for demonstration videos that showcase our ProDucts™ in much finer detail, tell us your favourite or least favourite part of a video, ask us why we do things the way they're done here, tell us how we could improve a ProDuct™ experience, show us what our rivals are up to, you name it! Just please be sure to read our verbal code of conduct before conversing with us.

Thank you, please enjoy, and as always, "Happy Jading!™"

#JadeCon #JadeCon2020 #JadeJohnson #JadeJohnsonIndustries #Industries #JadeJohnsonFilms #Films #JadeJohnsonGames #Games #JadeJohnsonMobile #Mobile #JadeJohnsonRecords #Records #Event #Events #Jade #Con #Convention #JadeConvention #TwoThousandTwenty #TwoThousandAndTwenty #TwentyTwenty #PowerPoint #Power #Point #GoogleSlides #Google #Slides #GameStreeaming #Game #Streaming #CloudGaming #Cloud #Gaming #KanonRyan #MadDevelopr #MadDeveloprRealAndOffcial @KanonRyan @MadDevelopr_RealAndOffcial



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Drug Reference
Brief Nudity
Suggestive Themes
Comical Shenanigans
Simulated Gambling
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JadeRaw - Official Levels One And Two Playthrough, With corrected Title Screen Animations:

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JadeRaw - Official JadeJohnson Games Title Reveal — Realtime JadeEmatic NES-Audio-Emulation Support Showcase:

Yes, "Our Cute-Little Pencil friend", does have an official name: "Frencil The Pencil", or just "Frencil" for short!

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Yep, JadeRaw, is REAL! And, it might be coming sooner than we all thought!

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Beaterator Versus Beatejader:

Testing Out Our Upcoming "Beatejader™" music-visualisation tool for PowerPoint! We still need to fix the shading and scaling, but it's coming-along quite nicely so far, eh?

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What happens when you try to play a full-motion-video through a nigh-fully operable PowerPoint SNES emulator? Here's your answer: we're still trying to figure out what's making the console turn-off and back on midway through like that, though.

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You'll be able to make an open world game using Code Name Open India in just days or weeks, as opposed to months or years, thanks to the "Apply To Matching Slides" feature!

That's right, we're finally taking full advantage of Dual Slide Master Arrays!

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We've officially entirely reworked Code Name Open India's interior navigation system to better let the playable character take full advantage of all of the room's space! However, in doing so, we did have to sacrifice the cool entering and exiting effect.

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We're working on a new 2.5D open-world game-engine for PowerPoint, which should launch in the near future!

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Anyone who wants to try designing their own Wrestle Camp 3 stages, can now officially do-so! We've just released the official "Wrestle Camp 3" stage-designer, before the game even enters Pre-Alpha yet! THAT-part, IS FINALISED!

Thank you, @PlatinumBlade1, for following "JadeCon™"!