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What do you think?

This is an interesting game I do enjoy it a lot. I can't wait to play the full version.

Hello, I am a game translator, I speak both Portuguese (my native language) and Spanish. I would like to know if you are interested in these languages โ€‹โ€‹in your game.

Looking forward for this game

SLAY-BELLS is an AWESOME Christmas themed game!!!

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The title of game kinda reminds of something... but family friendly and cute.

TEAM SLAY-BELLS is about a Reindeer named Charlotte and her friends, who are trying to help their home planet "Kringlaus".

There's a secret treasure known as the "Mega Bell" hidden on the farthest planet in her solar system. Kringlaus is falling apart, and Charlotte read that the fabled "Mega Bell" will help restore the planet with its powerful ringing.

Charlotte's plan is to go around to collect enough "Sparkle Carrots" to power her space ship, hopefully making it to her destination. She will need to collect enough bells to get through some areas though! Travel isn't cheap.

however... outside of bells being a currency, Charlotte and her friends also wields a trusty bell collar! these bell collars helps them gather bells to pay for their travels. They can also be used to "slay" dangerous monsters they come across!

Charlotte and friends have a long journey ahead of them! And during their adventure, they will travel, collect, and make even more friends that will help them on their journey to collect the "Mega Bell" !

#adventure #action #platformer



all-ages
Mild Cartoon Violence
Mild Language

https://youtu.be/0fsZoWSsQpM

Here's a brand new trailer for TEAM SLAY-BELLS!

Hope you're excited for the new demo!!

https://youtu.be/0fsZoWSsQpM
https://youtu.be/0fsZoWSsQpM
https://youtu.be/0fsZoWSsQpM
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Updated the candy cane power up a tiny bit! ^^

I gave it a collect sound, startup effect, and updated the visuals of the sparkles.

You may also spot a new enemy / obstacle in the footage that is hard to get passed without this power up!

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Updated Nadine and Scruffy models in TEAM SLAY-BELLS

Here's some silly stuff I ran into while developing the game lol (these are all fixed now, dw)

The glow-up is surreal. I didn't even realize how different the game looked compared to the Christmas Sage demo

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Still a W.I.P, but the 2nd level of Team Slay-Bells is almost ready! Just a few minor things to fix and it's pretty much finished! ^^

Here's some footage!

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Happy National Video Games Day (caught it just in time)!

Here's a small TEAM SLAY-BELLS Dev Update:

Special NPCs are now able to have their own music track when talking to them!

SLAY-BELLS is now "TEAM SLAY-BELLS"

Was thinking on a new name for the game for months now, and this is the one I settled on ^^

It's not too different from the name everyone knows, but it adds a bit more to the name in context of the game!

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Was gonna save this for Saturday, but I got some progress done on the SLAY-BELLS World Map! ^^

Really proud with how this is looking so far!!

(Music not final)

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Starting to work on the intro cutscene for SLAY-BELLS ^^

I thought I would send a (really) tiny clip of what the intro is looking like so far! ^^