views
122.3k
likes
116

Comments (393)

What do you think?

Can You Make A Menu Where You Can Change Resolution Cuz My Computer Cant Even Handle Medium!

Looks pretty great! Nice Alpha 1.5 fan game Can't wait for playing this

One of the best Hello Neighbor fan game i've played 10/10

Waiting for the full version :)

Hello Neighbor 1.5 can play this vip XD

I have to say the graphics are stunning!

Welcome to Hello Neighbor: Hidden Spirits, a fan game of the once popular indie horror franchise "Hello Neighbor". The release of the original game left the general public disappointed, so I took it upon myself to create my own take on the concept!

Theodore Peterson in this game isn't your typical Hello Neighbor AI. You have to treat him like a real human. If you treat him like a minor inconvenience, you'll never find out what lies behind that basement door.

Stay safe, hide well, and good luck.


@OwenCampos - Lead Level & Game Designer/Developer
@TheCrowinator - Level Design, QA-tester
@partnerplaya - UI, Textures
@NateEMG - Music, Trailers, UI, QA-tester
Spikez - Animation, Music


#fangame #horror #action #puzzle #strategy #altgame



teen
Cartoon Violence
Fantasy Violence
Mild Language

5/6
...because it had a more maze-like and clostrophobic feel to it that would elevate the tension whenever Mr. Peterson would eventually find you. And just for the record, it won't turn into another alpha remake fan game.

3/6
...alphas of the original HN and make it sort of "Hello Neighbor if it was more fleshed out"? Like, for instance, I'd use the alpha 1 house instead of the alpha 2 house because IMO, it was a lot better than the other houses from the alphas-

2/6
I feel like I haven't worked on it for so long that I've lost track of what actually to do with the original project. So, instead of making it "alpha 1.5 with an actual story", should I take the good aspects of different-

1/6
A lot of you know that Hello Neighbor: Hidden Spirits has turned into something more of a hobby project rather than the main focus for me. I was thinking about it today, and I was thinking: Should I completely revamp the project?

Didn't realize that the game was capped at 60 FPS, so I went along and fixed that in the newest patch.

Fixed some stuff in the main menu in the new patch.

Added a Google Drive link as an alternative download if anyone has trouble with Dropbox.

Made some AI bug fixes in the newest patch.

Updated the demo

Released a new patch.
As requested, you can now skip the intro sequence or play through it again.