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What do you think?

Can You Make A Menu Where You Can Change Resolution Cuz My Computer Cant Even Handle Medium!

screenshot_2024-10-12_182456.png

hello schizophrenia

Looks pretty great! Nice Alpha 1.5 fan game Can't wait for playing this

One of the best Hello Neighbor fan game i've played 10/10

Waiting for the full version :)

Hello Neighbor 1.5 can play this vip XD

Free

Chapter 1

Version: 2.2.16 months ago
Free

Hello Neighbor: Hidden Spirits Demo (ORIGINAL 2021 VERSION)

Version: 0.2.4over 1 year ago
This is the original demo for the game. You can either install/download it normally through Gamejolt or open the .txt file to get a Dropbox download link.

Welcome to Hello Neighbor: Hidden Spirits, a fan game of the once popular indie horror franchise "Hello Neighbor". The release of the original game left the general public disappointed, so I took it upon myself to create my own take on the concept!

Theodore Peterson in this game isn't your typical Hello Neighbor AI. You have to treat him like a real human. If you treat him like a minor inconvenience, you'll never find out what lies behind that basement door.

Stay safe, hide well, and good luck.


@OwenCampos - Lead Level & Game Designer/Developer
@TheCrowinator - Level Design, QA-tester
@partnerplaya - UI, Textures
@Jack-n-Coke - Custom Models, 2D Art, Music, QA-tester
Spikez - Animation, Music


#fangame #horror #action #puzzle #strategy #altgame #helloneighbor



teen
Cartoon Violence
Fantasy Violence
Alcohol Use
Language

Puzzles are completely finished, the AI is done, and the basement is mostly done. Now all that's left is to add a real save system and get @NateEMG to make the music! Then I have to make the devlog video, and that's gonna be fun!

Soon, gamers. Sooooooon

Loading...

WIP title screen "play" animation

3/3
And on top of that, anytime you use an essential item or get caught, the minimum suspicion will increase. So be careful, and be stealthy.

2/3
His suspicion chance is 0% by default, but anytime you alert him and the suspicion meter goes up, so does that percent chance. The more you alert him, the more likely he'll go looking for you.

1/3
A little sneak peak to how the AI works in this game: The suspicion meter isn't just a number that determines when he switches to hunt mode. Every time he switches to a state, he has a percent chance to switch to Hunt mode.

2/2

I'm so used to it breaking that when it actually works like it's supposed to, I'm just like " H u h???" Of course, we still have to make the puzzles. But that's easy compared to the AI.

Be patient, my little ravens. For the time is near. >:)

1/2

I'm not kidding when I say this: I think the AI might be done. It does everything I want it to. It sets traps, does daily tasks, and even tries to outsmart you in chases. It's kind of a surreal feeling.

Got a TON of new promo images for the game's page! Hope y'all like them!

Just a regular development screenshot. Nothing to see here.

1

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.