views
2.3k
likes
14

Comments (9)

What do you think?

One tip, if you dont land centered on the jelly there is not much chance for recovery, maybe make the platform around them a little more solid

wow it looks sooo good i was looking for a parkour game for soo long and i finally found one

YAY

Hey I played your game! There was a bit of an issue with the instructions tho as the gamejolt version does not mention the hover. had a bit of a problem during the gameplay

feel free to check it out here: https://youtu.be/RwhQujbsWLQ

Are you going to add a grapple hook?

also i hope they add more to the game

JICE is a first person action platformer, set in a ruined candy factory. 

Discover the secret of a mega space corporation and make some new friends. Find your way to the core of the factory in the fastest way possible using wall running, jumping and more! Reveal hidden paths, acquire unexpected weapons and keep an eye on the energy - your only resource that powers abilities and protects you from harm.

The game is currently in development, but you can follow the devlog here and share your thoughts! Any feedback is greatly appreciated.

You can also follow the game here:
https://twitter.com/sunnr4y

#cute #action #platformer #scifi #shooter



all-ages
Mild Cartoon Violence

Walls that had the glowing green pattern looked pretty good but took a long time to make. It involved carving out the pattern in the model. So I made this thing into a texture that could be slapped onto different walls, and the result is on the pic!

Loading...

Experimenting with player sounds! Added some rough footsteps, impact sounds and whooshes. Makes the game feel more alive already

Loading...

More prototyping of the first level! This is a maze-like part that will introduce one of the main movement mechanics.

#screenshotsaturday

Happy holidays!

They are fun, but what is even more fun? Making some progress! Here is a peek at a greyboxed prototype of a new tutorial level for JICE.

Experimenting with some textures!

Loading...

Trying out some new UI elements to show energy being lost / received. What do you think?
#screenshotsaturday

DEMO is GONE (for now)

Progress on implementing new animations! I think the true first person camera approach where you can see your character’s movements besides arms works really well for parkour games.

Trying out some new animations

New character model in the game, with textures and stuff. Time for a happy spin