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What do you think?

Best of luck with this, it looks really promising 👍✨

This could be the next big thing if it gets popular enough. keep your end goal in mind while developing, I would hate to see this get cancelled. You very well might go on to make something special.

COOL AS HELL

cant wait for the demo!

I just discovered it and it looks like it will be quite entertaining

Hunter Chronicles: Tara and Vyn is an #adventure #rpg game with turn based combat, inspired heavily by the classic "Mario and Luigi" series. It follows our main characters, Tara and Vyn, as they journey through the country of Asteria to uncover the secrets left behind by an ancient civilization, learning more about each other along the way. Defeat your foes with timed action commands as you platform across a vast world full of secrets and unique inhabitants!

https://ko-fi.com/animalrpgdev - please support us on ko-fi, every donation helps this project move along!

https://discord.gg/rv4XhfyVdk - check out our Discord server for little sneak peeks, more updates, and to interact with us!

https://bsky.app/profile/animalrpgdev.bsky.social - follow us on bluesky!

https://twitter.com/aniMaLrpgdev - we have a twitter too!

https://store.steampowered.com/app/2899330/Hunter_Chronicles_Tara_and_Vyn - wishlist us on steam, it helps a lot!

https://www.kickstarter.com/projects/paro/tara-and-vyn - check out our old kickstarter if you're curious to see more info about the game!


-MEET THE DEVS-

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Paro - That's me! I'm managing this and all the other social media sites we use. I also came up with the premise, story and characters for the game, as well as being the one who's making all of it's music and sprites. I'm an amateur artist and musician, all of my skills and knowledge is self-taught. I am also in charge of writing the dialogue for the characters and overall area design and layouts.

You can hear some of the tracks I have made for the game on our Youtube page!

https://www.youtube.com/channel/UCsN8yhh0FKuvekJOOrS9zEQ


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MaxLos - The programmer writing the entire game's code so far. This game could start development entirely thanks to him and his hard work! He's an experienced programmer, originally working in Game Maker Studio 2 (which the current demo is made in), but also able to work in other engines as well.

https://twitter.com/MaxL0s - check out his twitter account!


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GRIMMKID - Our most recent addition to the team, a skilled writer and programmer who also has a great eye for aesthetics! They're the team lead. as well as lead writer on the game alongside Paro! They're also helping out Max on coding the game, as well as helping with character and game designs!


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Hayashi - An artist with a very stylish touch! He's been helping us keep a cohesive vision for our species designs, in addition to helping with the game's animations and pixel art! He instantly managed to replicate the game's style, which saved us a lot of time on creating new assets. With him on board, we can work on the visuals at an even faster pace! (He also drew these icons for us!)


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GattaiMon - A recent addition to the team, he's handling all official art, as well as helping out with new designs for monsters, locations and NPC's! A really skilled artist with 20 years of experience, his skills are invaluable in helping bring this game's characters and world to life.


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Barry - He handles all of the game's sound effects! He's been a huge help, enhancing the game feel with satisfying UI sfx, crunchy hit sounds, memorable area ambience, and everything else! With a lot of experience in music production, he knows exactly what sounds will perfectly fit our game.


We hope you'll stick around to see this game being developed, as we'll post updates about various small and big things, mainly clips of new features and parts of the game once they are implemented. Thank you for checking us out, and if you read to the end and got curious, consider giving us a follow!

#adventure #action #rpg #platformer #marioandluigi #retro #scifi #fantasy



all-ages
Mild Cartoon Violence
Fantasy Violence
Comical Shenanigans
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In our efforts to further spice up the Mario & Luigi combat, some enemies that react differently to specific counters, can then bounce off other enemies too! Here's one example, which was also our way of including the green shell bros. move in spirit!

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To spice up the Mario & Luigi combat even more, we're iterating on it's enemy resistance system - some of the attacks won't work on certain enemies, but they'll put others into entirely new states, inviting some strategy into the order of your attacks!

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We spent some time further polishing the battle system, and are ready to show off another enemy and it's first attack. Due to the slimy bodies of the Goouls, a certain counter works better than others!

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https://www.kickstarter.com/projects/paro/tara-and-vyn

IT'S HERE!! The Kickstarter for our Mario & Luigi-like Indie Game, Hunter Chronicles: Tara and Vyn, is finally LIVE!! Please support & Share it around if you can!!!

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[DEV UPDATE]

Just like in Mario & Luigi, most Duo Attacks in the game will not be infinite - but as a trade-off, will pack quite a punch! Here's a look at the first Duo Attack you get in the game, Ace Serve!

[Sound on!]

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We also have a kickstarter page up!! If you can, please follow, we need as many followers as we can get before the launch!

https://www.kickstarter.com/projects/paro/tara-and-vyn

I'm excited to announce that the steam page for our Mario & Luigi-like Indie Game is finally up! If you have a steam account, please wishlist it, it'll help us a ton!

https://store.steampowered.com/app/2899330/Hunter_Chronicles_Tar…

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Remember when the earlier Mario & Luigi games let you perform certain Bros. Moves infinitely? We do! Here's a look at one of the first Duo Attacks you get, which, once upgraded, lets you perform it forever, until you mistime the input!

[Sound on!]

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In Mario and Luigi games, if a bro gets KO'd, you have to carry him while dodging attacks, which wasn't very fun - so we decided to scrap it. Instead, Tara or Vyn will just drag the other off-screen.

Also showing off the graphical overhaul for the sewers!

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This one's a pretty big update for any Mario and Luigi enjoyers - a certain familiar attack is finally fully implemented, with all five ratings! From missing the command, to timing it perfectly, with different effects to accompany both!!