Next up
Can now select tiles!
Button/action bar and the health indicator are in place
Fixed hex grid base
Orientation is wrong, but the base is almost done!
Hex navigation, transitions, and stuff!
Trees and Rocks randomly generated.
Starting on the User Interface, cooldown attack buttons to begin with
Terrain coloring is a thing now! I love the results on this
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this











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