Next up
Trees and Rocks randomly generated.
Orientation is wrong, but the base is almost done!
Starting on the User Interface, cooldown attack buttons to begin with
Terrain coloring is a thing now! I love the results on this
Button/action bar and the health indicator are in place
Fixed hex grid base
Can now select tiles!
Hex navigation, transitions, and stuff!
art comission.
Werehog transformation process. #sonicunleashed
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