Next up
Starting on the User Interface, cooldown attack buttons to begin with
Orientation is wrong, but the base is almost done!
Fixed hex grid base
Trees and Rocks randomly generated.
Hex navigation, transitions, and stuff!
Button/action bar and the health indicator are in place
A closer look at the loot crates. Yes... Loot crates.
Can now select tiles!
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)











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