Next up
Fixed hex grid base
Hex navigation, transitions, and stuff!
Button/action bar and the health indicator are in place
A closer look at the loot crates. Yes... Loot crates.
Trees and Rocks randomly generated.
Starting on the User Interface, cooldown attack buttons to begin with
Orientation is wrong, but the base is almost done!
Can now select tiles!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Just a Pico sprite











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