Next up
Orientation is wrong, but the base is almost done!
Fixed hex grid base
A closer look at the loot crates. Yes... Loot crates.
Can now select tiles!
Hex navigation, transitions, and stuff!
Starting on the User Interface, cooldown attack buttons to begin with
Trees and Rocks randomly generated.
Button/action bar and the health indicator are in place
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Finished work on the emotions of a new character for the tank universe











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