Next up
Hex navigation, transitions, and stuff!
Starting on the User Interface, cooldown attack buttons to begin with
Orientation is wrong, but the base is almost done!
Fixed hex grid base
A closer look at the loot crates. Yes... Loot crates.
Trees and Rocks randomly generated.
Can now select tiles!
Button/action bar and the health indicator are in place
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_











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