Game
Honorable Fool

8 years ago

Hex navigation, transitions, and stuff!




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Button/action bar and the health indicator are in place

Can now select tiles!

A closer look at the loot crates. Yes... Loot crates.

Orientation is wrong, but the base is almost done!

Trees and Rocks randomly generated.

Starting on the User Interface, cooldown attack buttons to begin with

Fixed hex grid base

Terrain coloring is a thing now! I love the results on this

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.