Game
Honorable Fool

7 years ago

Hex navigation, transitions, and stuff!




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Starting on the User Interface, cooldown attack buttons to begin with

Orientation is wrong, but the base is almost done!

Terrain coloring is a thing now! I love the results on this

Can now select tiles!

A closer look at the loot crates. Yes... Loot crates.

Fixed hex grid base

Trees and Rocks randomly generated.

Button/action bar and the health indicator are in place

Runestones: from concept to in-game model🗿