Next up
Fixed hex grid base
A closer look at the loot crates. Yes... Loot crates.
Starting on the User Interface, cooldown attack buttons to begin with
Orientation is wrong, but the base is almost done!
Hex navigation, transitions, and stuff!
Can now select tiles!
Trees and Rocks randomly generated.
Terrain coloring is a thing now! I love the results on this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿











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