Next up
A closer look at the loot crates. Yes... Loot crates.
Terrain coloring is a thing now! I love the results on this
Starting on the User Interface, cooldown attack buttons to begin with
Fixed hex grid base
Trees and Rocks randomly generated.
Button/action bar and the health indicator are in place
Hex navigation, transitions, and stuff!
Orientation is wrong, but the base is almost done!
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
0 comments