Next up
Hex navigation, transitions, and stuff!
Trees and Rocks randomly generated.
Button/action bar and the health indicator are in place
Orientation is wrong, but the base is almost done!
A closer look at the loot crates. Yes... Loot crates.
Starting on the User Interface, cooldown attack buttons to begin with
Terrain coloring is a thing now! I love the results on this
Fixed hex grid base
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art










0 comments