Next up
Button/action bar and the health indicator are in place
Can now select tiles!
Terrain coloring is a thing now! I love the results on this
Fixed hex grid base
Hex navigation, transitions, and stuff!
Starting on the User Interface, cooldown attack buttons to begin with
A closer look at the loot crates. Yes... Loot crates.
Trees and Rocks randomly generated.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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