Next up
A closer look at the loot crates. Yes... Loot crates.
Hex navigation, transitions, and stuff!
Terrain coloring is a thing now! I love the results on this
Starting on the User Interface, cooldown attack buttons to begin with
Button/action bar and the health indicator are in place
Can now select tiles!
Trees and Rocks randomly generated.
Orientation is wrong, but the base is almost done!
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
not the greatest house, but it's a house! :D
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