Next up
Trees and Rocks randomly generated.
Orientation is wrong, but the base is almost done!
Button/action bar and the health indicator are in place
A closer look at the loot crates. Yes... Loot crates.
Hex navigation, transitions, and stuff!
Starting on the User Interface, cooldown attack buttons to begin with
Can now select tiles!
Terrain coloring is a thing now! I love the results on this
art comission.
We are under attack!











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