Next up
Orientation is wrong, but the base is almost done!
Starting on the User Interface, cooldown attack buttons to begin with
Terrain coloring is a thing now! I love the results on this
Trees and Rocks randomly generated.
Can now select tiles!
A closer look at the loot crates. Yes... Loot crates.
Button/action bar and the health indicator are in place
Hex navigation, transitions, and stuff!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).











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