Next up
Can now select tiles!
Starting on the User Interface, cooldown attack buttons to begin with
Fixed hex grid base
A closer look at the loot crates. Yes... Loot crates.
Terrain coloring is a thing now! I love the results on this
Button/action bar and the health indicator are in place
Hex navigation, transitions, and stuff!
Orientation is wrong, but the base is almost done!
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.











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