Game
Honorable Fool

8 years ago

Starting on the User Interface, cooldown attack buttons to begin with




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Trees and Rocks randomly generated.

A closer look at the loot crates. Yes... Loot crates.

Terrain coloring is a thing now! I love the results on this

Can now select tiles!

Fixed hex grid base

Hex navigation, transitions, and stuff!

Orientation is wrong, but the base is almost done!

Button/action bar and the health indicator are in place

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^