Game
Project Atral: The Riddle of Durendare
7 months ago

About my health and Project Atral... please read the article.


Sadly, my health issues have accumulated over the last few months, and I’m feeling even worse now.
I’m currently not able to work on Project Atral. My health comes first.

Project Atral is not canceled just paused for an unknown period, until my health is at least partially restored.

Thank you for reading this.



0 comments

Loading...

Next up

The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.

I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!

I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.

Part 2!

New contents:

- Floor texture for the insides of the cottages

- Game banner when starting up the project

Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.

I've modeled and textured a modular ramp today. All by hand in Blender and Substance Painter. I'm using it for the docks. The Durendares transported horses and wares up and down to the docks.

New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!

New features:

- Audio settings menu

- Simple day-night-cycle

Fixed problems:

- Double pause menu

- Oversized buttons

The widget of the audio settings menu works fine now, yet the settings themselves not. Working on it!

It was a sh!t ton of work to do that, but the settings menu and the main menu are now mostly working! In the main menu only "new game" and "quit" work so far. The closing of the settings menu is still buggy. Working on fixing it!

Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.