Game
Project Atral: The Riddle of Durendare
3 months ago

About my health and Project Atral... please read the article.


Sadly, my health issues have accumulated over the last few months, and I’m feeling even worse now.
I’m currently not able to work on Project Atral. My health comes first.

Project Atral is not canceled just paused for an unknown period, until my health is at least partially restored.

Thank you for reading this.



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The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.

I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.

Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.

The animations are all work in progress.

I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!

New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!

I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.

I've modeled and textured a modular ramp today. All by hand in Blender and Substance Painter. I'm using it for the docks. The Durendares transported horses and wares up and down to the docks.

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.