Next up
The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.
The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.
Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.
Part 2!
New contents:
- Floor texture for the insides of the cottages
- Game banner when starting up the project
I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.
I've modeled and textured a modular ramp today. All by hand in Blender and Substance Painter. I'm using it for the docks. The Durendares transported horses and wares up and down to the docks.
The animations are all work in progress.
A few behind the scenes pictures for you, if you're curious.
I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.
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