Next up
Targeting completed on interactables. Now to test on some enemies :)
Added a new health bar. Color and opacity will be the same as the player body color.
Updated version, will stick with this one for now..
Sample start screen..
Working on a new color scheme..adding some finishing touches to the textures.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting play test on some enemy characters.
The Warrior was re-designed.
Like, share, tell me what you think.
The Hero..
Weapon Play Test..











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