Next up
Added a new health bar. Color and opacity will be the same as the player body color.
Basic character design. More armor will be added as the story progresses...
Updated version, will stick with this one for now..
Sample start screen..
Working on a new color scheme..adding some finishing touches to the textures.
Targeting completed on interactables. Now to test on some enemies :)
Found this in the archive. ZELDA style targeting in Unreal Engine.
The Hero..
Weapon Play Test..
LOOK WHAT I'VE FOUND, is this the Master's Sword?











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