Game
Fragment

3 years ago

Simple splash screen...




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Updated version, will stick with this one for now..

Weapon Play Test..

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Targeting play test on some enemy characters.

The Warrior was re-designed.

Like, share, tell me what you think.

Basic character design. More armor will be added as the story progresses...

Added a new health bar. Color and opacity will be the same as the player body color.

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Found this in the archive. ZELDA style targeting in Unreal Engine.