Game
Fragment

3 years ago

Simple splash screen...




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The Hero..

Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

The Warrior was re-designed.

Like, share, tell me what you think.

Updated version, will stick with this one for now..

Basic character design. More armor will be added as the story progresses...

Targeting play test on some enemy characters.

Targeting completed on interactables. Now to test on some enemies :)

LOOK WHAT I'VE FOUND, is this the Master's Sword?