Game
Fragment

3 years ago

Simple splash screen...




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Targeting completed on interactables. Now to test on some enemies :)

Added a new health bar. Color and opacity will be the same as the player body color.

The Warrior was re-designed.

Like, share, tell me what you think.

Updated version, will stick with this one for now..

Basic character design. More armor will be added as the story progresses...

Targeting play test on some enemy characters.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Working on a new color scheme..adding some finishing touches to the textures.

Weapon Play Test..

Found this in the archive. ZELDA style targeting in Unreal Engine.