Game
Fragment

2 years ago

Simple splash screen...




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Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Updated version, will stick with this one for now..

Basic character design. More armor will be added as the story progresses...

Sample start screen..

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Targeting play test on some enemy characters.

Intro Video..I think the end of the sequence needs some tweaking.

Targeting completed on interactables. Now to test on some enemies :)