Game
Fragment

3 years ago

Simple splash screen...




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Targeting play test on some enemy characters.

Weapon Play Test..

Found this in the archive. ZELDA style targeting in Unreal Engine.

Added a new health bar. Color and opacity will be the same as the player body color.

The Warrior was re-designed.

Like, share, tell me what you think.

Updated version, will stick with this one for now..

Targeting completed on interactables. Now to test on some enemies :)

The Hero..

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...