
Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?
Next up
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!
Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.
We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop
Snag a new avatar frame and a sticker pack or two!
Remember, every purchase supports our creators and our community!
Support creators, shop on Game Jolt! #broadcast
Raid! Play a random attack in the opponent's hand against them.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Wind up! Increase your next attack's damage. Maximum buffness.
My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.
Congratulate our Inayah Quest winners!
The winners are tagged in the article!
Check out Inayah for yourself: https://bit.ly/STEAMINAYAH
Hey #screenshotsaturday! The combat system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.
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