Also, honorable mention goes to @Kamilayza
, who decided to challenge themself and create a scene based on the theme!






🎉🥁Congrats to @Mircea123
for being the winner of #3dartchallenge02 !🥁🎉 Very studious indeed!
Also, honorable mention goes to @Kamilayza
, who decided to challenge themself and create a scene based on the theme!



I hope you guessed Ham Sandwich.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Voidstone now includes highly advanced QoL features, like a pause menu!
I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?
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