2 years ago

First pass of texturing on the low poly model and a quick pose.

#3dart #hyakkimaru #lowpoly #character #anime




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Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

I hope you guessed Ham Sandwich.

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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Working on the mech selection in the main menu. One of these will be in the final game.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.