Game
A FNAF game made in a few hours

5 years ago

Follow my profile to be updated on the big project Im working on that will hopefully release by the end of the year! (Character model is not final)




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FNAF Accuracy in a 3d game engine?? No way!

He's gonna find out who's naughty or nice....

Working on something

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Announcements!! Game engines, independence, and Virtual Reality

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

2 years! And another update..?