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58
2 years ago

For day 152 of coding, I used what I've learned the moonwalking code in order to allow for strafing




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For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 992 of coding, I'm making progress on the camera adjustment

For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before

My game in 50 seconds #indiedev #Gamedev #steam

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving