Loading...
21
5 months ago

For day 704 of coding, I got it to where only the part of the tree the player walks behind can go transparent




0 comments

Loading...

Next up

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

For day 856 of coding, I have put in a fail-safe for the objects that will have them self-destruct if spawned on a wall. It looks like it's working so far

For day 865 of coding, I have finally fixed the issue with the grid flags during map creation

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 858 of coding, I have made some adjustments with the forest exit

For day 860 of coding, I made the south exit for the forest

@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames before the quest ends on May 20 and you'll get Coins!

For day 862 of coding, I made the resources' hitbox visible when debug is on