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36
5 months ago

For day 714 of coding, I have reconfigured the dash to be based on distance traveled instead of a timer




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For day 860 of coding, I made the south exit for the forest

For day 858 of coding, I have made some adjustments with the forest exit

For day 856 of coding, I have put in a fail-safe for the objects that will have them self-destruct if spawned on a wall. It looks like it's working so far

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day day 855 of coding, I tried having the code that flags the sections as walls run twice to catch any stragglers. It did not work

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames before the quest ends on May 20 and you'll get Coins!

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended