
Game environment modeled in Blender and textured with a mix of Substance and GIMP.
Next up
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
WIP
Ukiyoe style experiment...
Visual Update and New Direction:
And QnA!
I'm sure she doesn't mean any harm...
I hope you guessed Ham Sandwich.
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Voidstone now includes highly advanced QoL features, like a pause menu!














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