
Game environment modeled in Blender and textured with a mix of Substance and GIMP.
Next up
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
I'm sure she doesn't mean any harm...
Working on the mech selection in the main menu. One of these will be in the final game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ukiyoe style experiment...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I hope you guessed Ham Sandwich.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.













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