4 years ago

Got the character shader set up in Unity, probably work on a few environment props next

#3dart #ukiyoe #character #unity




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Working on the mech selection in the main menu. One of these will be in the final game.

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Ukiyoe style experiment...

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

FUNDRAISER LIVESTREAM #SaveJim

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Drawing of a dragon character I made recently :]

her name is Mishka, she is themes off of strawberries :D

I hope you guessed Ham Sandwich.