4 years ago

Got the character shader set up in Unity, probably work on a few environment props next

#3dart #ukiyoe #character #unity




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Working on the mech selection in the main menu. One of these will be in the final game.

Ukiyoe style experiment...

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm sure she doesn't mean any harm...

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Voidstone now includes highly advanced QoL features, like a pause menu!