Hello mary's arcade!! I cannot wait to be the voice of Rascal the Racoon in mary's arcade 3!!! See you then 🦝🦝🦝
Next up
Shh theyll never know
(devlog soon I promise)
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
FNAF Accuracy in a 3d game engine?? No way!
Toy Mary looking for an audience.
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Working on something
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